Everything you need to know about the property trading card game. Master the rules, learn every card type, and start winning.
Stealr.io is a fast-paced property trading card game for 2–4 players. The deck contains 106 cards including money, properties, action cards, rent cards, wildcards, and buildings.
Your goal: be the first to collect 3 complete property sets in different colors. Each color requires a specific number of cards to complete (for example, Brown needs 2, Railroad needs 4).
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The game uses a deck of 106 cards consisting of:
Each player draws 5 cards to start. The remaining cards form the draw pile.
Every turn follows 3 simple steps:
At the start of your turn, you automatically draw 2 cards from the deck. If the deck is empty, the discard pile is reshuffled.
You have 3 actions per turn. Each card you play costs 1 action. You can play properties, collect rent, use action cards, or bank money. You don't have to use all 3 actions.
Click "End" to finish your turn. If you have more than 7 cards in your hand, you must discard down to 7 before ending.
Tap any card in your hand to see it enlarged with these options:
You can also tap outside the card preview to close it without taking any action.
Money cards go into your bank. Your bank is protected — no one can steal money from it. Money is used to pay rent, birthday fees, and debt collector charges. Any card in the game can also be banked for its face value.
Collect property cards across 10 different colors to build complete sets. A complete set cannot be stolen with Sly Deal or Forced Deal — it is protected. Each color requires a specific number of cards (see rent table below).
Joker cards count as a property for any color. Dual jokers can be flipped between 2 specific colors. Use them to fill gaps in your property sets. The universal joker (rainbow) fits any color.
Play a rent card to collect rent from your opponent based on the number of properties you own in that color. The more properties you have, the higher the rent. See the rent table below for exact values.
Blocks any action card played against you — including rent, theft, birthday, and debt collector. When your opponent plays an action against you and you have a Just Say No card, it is automatically offered. Your opponent can counter with their own Just Say No, creating a counter chain.
Houses and Hotels can only be built on complete property sets. A House increases rent, and a Hotel (requires a House first) increases it even further. Buildings stay with the set and are protected along with it.
Each color has a specific set size and rent values based on how many properties you own:
| Color | Set Size | Rent Values |
|---|---|---|
| Brown | 2 cards | 1M, 2M |
| Light Blue | 3 cards | 1M, 2M, 3M |
| Pink | 3 cards | 1M, 2M, 4M |
| Orange | 3 cards | 1M, 3M, 5M |
| Red | 3 cards | 2M, 3M, 6M |
| Yellow | 3 cards | 2M, 4M, 6M |
| Green | 3 cards | 2M, 4M, 7M |
| Dark Blue | 2 cards | 3M, 8M |
| Utility | 2 cards | 1M, 2M |
| Railroad | 4 cards | 1M, 2M, 3M, 4M |
Bank early and often. Any card can be banked for its money value. Having cash on hand lets you pay off rent and debt without losing properties.
Complete small sets first. Brown (2 cards) and Dark Blue (2 cards) are the fastest to complete. Once a set is full, it's protected from theft.
Save Just Say No for critical moments. Don't waste it blocking a 1M birthday. Save it for when your opponent plays a Deal Breaker or a big rent card.
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